Hey guys,
I'm trying to create a sequence of 'used triggers'.
IMAGE 1 : Here is my scene. 3 x light switches on a wall and 3 x lights. The game begins with no lights being shown and as each trigger is activated (via the E key) the spotlight appears above it.
IMAGE 2: Here is my Kismet setup. All lights are hidden at the start and each trigger is set up to turn on its own light. (Ive checked in game and this works fine)
IMAGE 3: I am trying to create a sequence of used triggers, so I want switches '2' and '3' to be disabled until switch '1' has been activated. (As you can see in image 3, I can choose to activate anyone I want first.
How do I change that?
I have looked at Dynamic Trigger Volumes, but they dont come with a 'used trigger' option, only a 'touch trigger' which is not what Im after.
Anyhow, I hope someone can help
Regards,
jonm4y
Replies
http://www.polycount.com/forum/forumdisplay.php?f=63
you seem to have sent me a link to the forum index...?
If one is on and three is on then turn on spotlight three
Just a simple Boolean and statement?