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dark patches along segments of texture

polycounter lvl 8
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Gail_Blitzy polycounter lvl 8
Hello all,

When I have my model in Maya or 3Ds Max I have no discrepancies or problems along the UV islands on my model.

But when I bring the model into Unity I get these funny dark shadows along the seams.
I was wondering if anyone has encountered this problem before or could give me any ideas how to get around it?

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