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Transforming Ka-50

For a university project I have been tasked with creating a transformer of some kind. This has to be a vehicle that is able to transform into robot. At the end of this I want a fully textured and game ready character which works in engine. I'll be using this thread to document my progress and hopefully get some feedback too.

Started with a really simple base mesh - no sub d modelling yet
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I've been influenced from the likes of Armoured Core for the robot base mesh. I really love the art style of their robots. The base mesh is a little lacking in parts (arms generally). This is due to the arms being a part of the helicopter exhaust systems.
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After breaking the helicopter down into various parts I bodged together a design that could work and successfully transform. One fear I had was the robot looking too thin and spindly. I don't think this will be a problem.
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The the bit you have all been waiting for, does it blend?

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Unsure currently about what to do about the rotor blades in robot mode, they stick out like a sore thumb. I have had a suggestion to make them fold down into a cape-like feature, which is an idea I might take on, but I am open to anything else!

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