Here is what I would do.
Make 4 or 5 of the actual bricks in zbrush. Then use zbrush's 2D tiling texture mode to take them, offset them, rotate them, and scale them into the same type of pattern. Then once you get them baked you can take it into photoshop and add in the nice color variation and whatever other tweaks you'd need.
Replies
Make 4 or 5 of the actual bricks in zbrush. Then use zbrush's 2D tiling texture mode to take them, offset them, rotate them, and scale them into the same type of pattern. Then once you get them baked you can take it into photoshop and add in the nice color variation and whatever other tweaks you'd need.
[ame="http://www.youtube.com/watch?v=rNgs2DcAsF4"]ZBrush Tileable Textures 01 - 2.5D Workflow - YouTube[/ame]