Edit: Problem solved by setting up everything completely new.
Hello guys, I'm currently sitting on an animated short movie for my university assignment in Animation this semester. This is the first time making a small animation clip in Maya to me.
Can you tell me what could cause this problem maybe? Can't find whether a reason nor a fix for the problem.
The arm "jumps" out of the animation handle like in the image and that is in a few frames, the whole arm is keyed (autokey on), In Tangents flat and Out Tangents stepped. It looks like it keeps everything as it is until I come back later when I am a few frames further and come back to check how everything flows.
The thing is: when I change rotation, transformation or whatever just a bit, it kind of flips into the right position instantly. Wouldn't be a problem if it would keep everything where it is but even setting everything up by hand doesn't fix it.
Thanks guys