Is it bad taste to model something that's been popular in a video game? I've been eyeballing the Metal Gear Rex from MGS1 for a while and have been wanting to do a hard surface project on it, but would it be bad taste to do that and display it in your portfolio?
I hope this question makes sense.
Replies
Make it your own.
More importantly address things like silhouette by emphasizing parts of the model, proper topology for deformation, and the work flow.
I hear artbooks are awesome...