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3DMAX Turbosmooth UV distortion problem

Hello, forum! I need your assistance!

I've attached couple of screenshots to show you my problem.

Basically, I have my asset unwrapped, but whenever I apply Turbosmooth there's significant UV distortion. I've looked around other forums regarding this problem, and I am getting the impression this is a persistent 3DMAX issue.

I've added more edgeloops around the "Problem" areas and while it does indeed fix the problem, I'm not sure if it's the right course of action. Could there, perhaps be another workaround?

Thanks, forum!

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