Hi, I'm pretty new to modelling and somewhat newer to modelling for TF2. I have my model and basic colours down for a model I've been working on as a hat. The model is going to be a helmet with gems in it. I've been looking at many tutorials, but for one reason or another said tutorials can't help me with my inquiries. What I basically need advice with is the following:
- Reflective surfaces - I want to make the helmet slightly shiny while the gem is as shiny as I can get it.
- Glowing parts - The gem also glows in dark places
- Paintable - Now I know how to make the helmet paintable, but what I need is to make only SOME of the parts paintable, not all of them.
That's about it, the tools I'm using to make models and textures are Blender and G.I.M.P.. Any and all advice on how to produce what I need for the helmet would be helpful, thanks!
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What I seem to be having issues at the moment with is that the Beta Importer seems to ignore the files I give it for those effects. Or are they just not normally visible on the previewer it has? If so, even my alpha channel for paint is being ignored.
Also what file format are you using, TGA?
EDIT: Oh right, these are my settings if that helps: gyazo.com/8444e08f72257c0129fb8476753d3708