Heya. Making a uboat and I am having some very annoying problems.
Now, What I wanna do is simple. Create these nice, clean, uniform rivets in the mesh. Like, easy lines.
I try it with slice, standard and clay. And it turns out horrible! Utterly putrid to my eyes.
So now, utterly frustrated. I must ask for some help. I'd be eternally grateful.
Replies
If you want paneling lines themselves...they can be done with panel loops.
You could still model the details like rivets in zBrush though, set your brush to dots and adjust the spacing, it's in the Stroke menu (if I recall). There's also something that allows you to draw in straight lines, I'm pretty sure it's in the Stroke menu too. I just can remember the name atm, should be obvious though.
It's just that I've seen people do impressive hard-surface stuff in Zbrush and I wanted to know. Thanks for making me look into panel loops. Seems neat.