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does this work in fbx

Does stuff done with special plug ins in 3ds max, work in unity in fbx format. Like animation done with rayfire. Or if I make explosion with fume x, will particles be showns in game in unity?

This post is edited, bcuz I made it too fast in less then minute.

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  • Lamont
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    Lamont polycounter lvl 16
    No. Not the way you described. Please take a look at how they are used and where, it should give you a clear answer.

    FumeFX can be rendered to images like TGA and then used with the particle system in Unity.
  • SlyRipper
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    SlyRipper polycounter lvl 6
    for animations it could possibly work to bake them into the fbx file. i think fbx or unity doesn't work with ik solvers, therefor you have to bake the animation into normal fk animations, which then work in unity. maybe you can use some modifiers and plugins/addons and then bake the animation into every frame as normal fk animation, maybe that would work.
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