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3ds Max 2013 Menu Rollouts Cutoff

polycounter lvl 10
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Fashoomp polycounter lvl 10
I've been having this issue with Max for quite some time and only really recently has it truly become a problem for me. A few menus have certain elements cutoff and I can't fully access them. There's a few cases in the biped -> motion rollouts, and a few in some export dialogues. The one that's truly giving me the biggest issue is in my UV editor. I've included a picture to explain fully what the issue is. You can see that some of the buttons are hidden off to the side. No amount of panning or re-sizing the window will give me further access to them.

If anyone has any info as to how I can solve this, I would greatly appreciate it. Thanks in advance for taking the time to read through my issue!

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