Hey guys, I'm having a problem with masks. They don't seem to have any effect. Basically, I want my weapon to have that cool blinn shader effect that Anti-Mage's weapon has. The problem is I have translated all of Anti-Mage's weapon masks to my own weapon and it still looks flat as a board, like a lambert shader or something. I didn't see it reflect any light at all. I also tried making my mask 2 look like Phantom Assassin's. No effect. I rename the file every time I import so I know it's not that. I'm just not sure what the problem is. I mean my mask 2 literally went from this:
to this:
and I saw not a damn bit of difference.
If anyone knows what the problem could be please tell me, cause I'm out of ideas.
Replies