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WIP Revolver

I've been doing this revolver for a little while and am trying to shoot for a game-ready first-person revolver.

So I've been making the high poly in Maya, does it look like it's ready to be thrown into zbrush? Here's an imgur album of everything.

http://imgur.com/a/bJYPi

included the reference of the revolver I'm making.

Any critiques as far as what I'm missing, should add on in maya right now, or does it look ready to be exported into Zbrush now?

There's a lot of parts I want to dynamesh together to make it flow really well, I figure just get two somewhat decent shapes clipping and dynamesh it and clean it up. Is that a good workflow?

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