Hello.
I modeled the attached high poly moka express.
Ive seen vidoes on youtube but i want to know how you would texture this ?
You unwrap it and then texture it in photoshop ? ( i seem to lose quality )
Unwrap takes longer than modeling?
How do you do it ?
How can zbrush help me for this ? (im a newbe)
Waiting for answers.
Replies
As for textures - start simple, maybe grab some textures at CGTextures to apply once you have some UVs.
If your having trouble with UVs I recommend trying the Roadkill UV tool I use an old version of it quite a lot for my work. You export your obj from your scene and make your UVs in Roadkill by selecting the edges you want to cut along. Its not perfect but it will get you 80% of the way there and doesnt try to fry your brain with overly complicated buttons and a terrible UI like Maya's UV editor.
Plus its free
ill look about that program...
hey... i live in albania....no laws about that...all free softwares here Virtual paradise
I live in Germany which is basically a police state for torrenting