It looks like I going to need to be freelancing for a while, so it's time to finally get off my butt and do something about this portfolio.
http://www.jackablade.com
I've been rather lax in keeping it up to date, so a priority is obviously to get some new work in there, but I'm wondering what else I need to do to hammer into shape.
Cheers
Replies
http://artbywiktor.com/
http://www.ladyknowles.co.uk/
That's my thinking anyway, but it's just a suggestion.
My main problem with your site is that the content is given a very small column, looks like less than 500px. There is a lot of waste going to that right side column, and to be honest I did not even notice that there was anything written over there on my first scroll though.
I think Pookhan is right about his suggestion for tiles because they are clean, but I will add the caviat that these only really work for one-off pieces. If you have worked on cool projects (looks like you have) you do not get the chance to show them off, really you will just be hoping that someone will click the correct thumbnail and lead them through.
Good luck with the freelancing!
I'd have to say that your greatest weakness is your textures. They - for the most part - appear to be fairly simple diffuse-only maps. Even with cartoon-style characters modern characters tend to have much more complex and detailed textures - more Pixar than Tex Avery.
Don't be afraid to cull your work, and remember to cull each time you update your site. Quality, not quantity is your key here. You will be judged by your WEAKEST piece, so 2-3 great pieces are better than 10-20 mediocre ones.
Your strength seems to be in character modelling, so I'd probably focus on the character models.
Remember to put your contact information on all of your images, but don't let it obscure the images. (Poor Cynder's legs are cut-off at the knees.)
Your resume page really needs a better format; everything is shoved over to the left side and it relies upon vertical spacing to provide any structure. Use tabs/spaces to indicate headings & subheadings, and different font sizes as well. The current font for everything is too small. Any good resume-writing site should give you some samples of well-formatted layouts. Your downloadable version suffers from the same problem. Also, most downloadable resumes are in a portable format (almost entirely PDF now) rather than in MS Office's proprietary DOC format. This is especially true for artists, where they are as likely to use Macs as PCs. Finally, your resume should fit on 2 pages; you have a few lines on the 3rd page.
Your navigation bar should really fit on a single line; there's no good reason to place "Resume" by itself at the bottom.
Not a lot of visual input to keep me interested.
If majority of your work is highres untextures assets, try and get them rendered with some interesting lighting and try and introduce some colour.
dont mean to come across harsh, just dropping my first impression down in text.
A small part of my problem is that I do work on a lot of quite different stuff professionally. Working out how to create a more focused feel when I've got a everything from a giant animatronic gorilla to a low res aeroplane model might be a challenge.
There is also a CrunchCast or 2 that go over in detail some pretty awesome advice on websites/folios.