Hi Guys
I want to work my hard surface skill and "man" made asset. As soon as I really like the style of the robot from creators of CreaturBox. I picked one in their new digital downloadable pdf (Buy IT!)
Way to go : Highpoly modeling of all part I can see in the concept, fill in the gap on my own and then a fast sculpting pass in Zbrush. Before the best part ! Retopo and UV
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