Hey Polycounters! I haven't posted anything in a long while but here is what I'm working on as of late. I had this idea to make an over-the-shoulder drone launcher. I'm shooting for a look that's set in the not too distant future, nothing extreme, just a hundred years or so. Comments and crits are most welcome so let me know what you think.
Ok I started putting more stuff into this... then I realized it was taking on a 50/50 shape ratio which I want to stay away from, so I'll be fixing that soon. Comments and crits are very welcome.
Your modeling abilities look pretty good, but overall the models silhouette is extremely dull. I would consider doing a paintover before you continue, look at how interesting the Gears weapons' shape is and avoid the rocket launcher reference. The launcher is neat looking but it's based off of a real world weapon that is designed purely for function.
Thanks for the feedback! I redid a lot of stuff to the model and I'm pretty satisfied with it so far. I still want to do a bit more tweaking to it before I start to low poly it.
Replies
Let me know what you think.
What would be nice is if there was more of a 'bump' on the chipped away paint. At the moment it kind of looks like its been painted on.
Well done for adding those extra details at the front (display, pipes ect), I was going to suggest something like that