Finally I can start this Project
!!
I'm trying to use Ndo2 as much as possible on this one, and since the BIG update is creeping closer it will be even more fun. :thumbup:
The concept will be a guide. But since there isn't all to much hardsurface detail I will use other reference as well, to achieve what I want.
The concept was created by
Aaron Foster
I already blocked out most of the interior, will be posting that later.
So, here is the floor.
Replies
I think that was one of the biggest things i learnt when learning to be a environment artist. Your environments will look and feel better if you look at each object and its purpose. Try using larger floor panels and making some designed to be lifted up to access stuff beneath, and put lights on railings or symmetrically on the floor instead of on every panel.
Other then that, i like the metal texture you have going, but again make sure the rest of the environment fits that dirty feel you have portrayed on the floor
Thanx for the constructive critique
I redid the entire floor. I also have 3 unique parts of the floor, so there will be 2 more to go.
I'm not to happy with the floor yet. I probably will tweak the spec and gloss a little bit more. The POM needs some tweaking also.
critique welcome