Now I'll go do something to understand and test the process with a block mesh inside the vForge and try make it work, then I'll finish the main idea .
My goal is, have fun learning something new.
Hi Lankus, tks man. Wanna see more updates from you, your concept are too good to pass the contest away.
Last week I was playing with the engine to learn the basics of it and modeling the main level's shape, still need work in the paths to the ball run more smoothly and go to next steps, uvs, texturing and go back to engine to try finish out in time, without forget the props
Most things done, time to finish it out inside vforge.
I need learn how to work with the light properly with shadows and how to bake it all. All mesh have second uv channel but somehow it's not working when i try to bake it. I'm using one static directional light that didn't show any shadows, well, need learn more about lighting
Hi Guys, unfortunately Ive no more time to work on this project, Ill be traveling this weekend and all next week and just knew about the extended date, so here is my final entry and hope have internet in time when the Final Submissions thread be ready to post all images there, for now here is it.
I didnt figure out how to have good results with lightmapping after trying and trying so, Ill go without it.
All done in Blender and Exported with 3DS Max to vForge.
Replies
I'm going for the same goal too All the best!
Last week I was playing with the engine to learn the basics of it and modeling the main level's shape, still need work in the paths to the ball run more smoothly and go to next steps, uvs, texturing and go back to engine to try finish out in time, without forget the props
I need learn how to work with the light properly with shadows and how to bake it all. All mesh have second uv channel but somehow it's not working when i try to bake it. I'm using one static directional light that didn't show any shadows, well, need learn more about lighting
I didnt figure out how to have good results with lightmapping after trying and trying so, Ill go without it.
All done in Blender and Exported with 3DS Max to vForge.
Beautiful Shots
Technical Shot
Texture Breakdown
Youtube
https://www.youtube.com/watch?v=8fLAZUJm8PY
And, this really was Fun
The grass texture is also nice!
Enjoy your travelling!