Rough sketch of the concept for this hole below. The idea is that some type of disaster has occurred and you need to make it out of there. Obstacles include barricades, vehicles, broken/uneven pavement.
Looking good so far slayer! for some reason the texture scaling is confusing my brain . I am thinking the street texture may be scaled too big compared to everything else?
Yeah, I fixed the scaling some, especially on the lower road with the white stipes. Bumped the water texture up to a higher res so its less pixellated looking.
Tried adding a skybox to the hole, but with the camera angle I'm using it just looks weird.
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[ame="http://www.youtube.com/watch?v=YW64GPNfCrk"]http://www.youtube.com/watch?v=YW64GPNfCrk[/ame]
Tried adding a skybox to the hole, but with the camera angle I'm using it just looks weird.