Hi polycount!
I'm new to the 3d design and also this forum..
I'v finished my first submission and already submitted the item for spring 2014 item
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Here is my link to submitted item
http://steamcommunity.com/sharedfiles/filedetails/?id=218814359&searchtext=forged
Feel free to rate & comment guys..
Since i'm new to 3d design, i really appreciate any comment and critique for any aspect of the item.. in order for me to get better next time..
Thanks Polycount!!
Replies
here is the color map
since i just begin to leard 3d design, back there i still have no idea what a seams in UV mapping will do and also the what will smoothing groups do
so i finally get what evryone means by using the word "hard edges"
i used a hell lot of smoothing groups back there and bad UV mapping
just realized it after i finish the color map and decided to stay with it,
thinked that i wont have enough time til the deadline if i go re-UV-ing my model and recreate the color map.
resulting i have to modified a lot in my normal map and also in adjusting the UV map to the model
wont do that next time ^^
thanks for your feedback
any further C&C will really be appreciated
http://imgur.com/Wfln2A3
i did that on purpose to get it more naturally i think..
i did a lot manual gradation by brush,
do you think it will look better if i get rid of those blurry dirt?
but not in the close time cause i got something to do
btw thanks for your time man
really appreciate it ^^
how's your ward doing?
scuplt a little, and this is what i am thinking of the concept
still a rough one, hope can finish this up soon
and i'm looking for anyone that interested to collab with me since a have so little time to do any further modelling, sculpt, etc
I really appreciate any feedback or suggestion from u guys