Newb @ maya.
Following a rigging tute, stumped before I get started. Supposed to orient joint so that it matches the global axes; pelvis joint, done. Second joint, nothing seems to work.
Tried both YZX and YXZ all options - the orientation will not match global axes (Z forward, X to the side). I can get x pointing to the correct side, but z is backwards. Have tried using second axis world orientation = none.
Have read the help file. What am I missing?? Is there a rotation on the joint that has to be corrected before one of these magic settings will work??
Does the joint orientation really have to match world axis?
Tute link:
http://www.swinburne.edu.au/design/tutorials/maya/rigging-biped-advanced-maya-tutorial/P3/
Thanks!
Replies
Nothing to see here folks, move along. These aren't the droids you're looking for..