Hello all,
Alias is Fifthredemption, (you may ask, what happened to the first Four? I simply don't know :P )
I'm currently in my third year at George Brown College (Toronto) and have 5+ of experience with 3Ds Max, (but I'm still learning!
) I haven't touched any organic modelling yet, as my classes haven't gone into those programs yet.
With that being said, I'm real excited to start using Zbrush!
Critiques are totally welcome, so long as there's some constructive criticism behind it, and some examples to improve!
Here's something I completed in my second year Environment Modelling Class. The objective was to create modular pieces that could be used more than once.
My reference was Mirrors Edge.
Mesh's created in 3Ds, Rendered and built in UDK.
Again, critique is welcome!