When I extrude faces in maya 2011, I have to use edit mesh-> merge every time because if I don't, the faces won't be together. For example, I can extrude faces out of my object, try to move a vertex, and the vertex ends up not being attached to the rest of them. Here's a pic from a neck that I just extruded. Did i hit a wrong button somewhere? This is happening with all of my scenes, not just this one.
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