Continuing along the road of making Hand Painted Assets I was making a mana Potion and got to texturing and ran into 2 options
1. Use Geometry and 16 Bit Alphas for depth inside the bottle
2. Just Paint like normal (No Depth inside Bottle)
Opinions & Critiques on Option 1 or 2 would be really appreciated
Here's where it currently at (Using Alphas) & Blockout Textures

Heres 2 references of some Other Potions


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