Here are the prominent changes that Workshop artists need to keep track of that are live as of the current update.
- Wraith King now added to the Workshop.
- A checkbox has now been added for the Spring 2014 event directly to the publish page. This should fix the previous issues with the submissions.
- Legion Commander's budgets now shown on the Workshop.
- Updated budgets for
Ember Spirit,
Storm Spirit and
Dazzle.
- Added Stone Summons slot and budget for Earth Spirit.
- Updated body texture for Pudge.
- Updated workshop files, including separated fbx and smd, for Lone Druid, Earth Spirit, Faceless Void, Nature's Prophet/Treants, Invoker/Forge Spirits and Riki.
- Alpha test enabled for Nature's Prophet Treants.
- New courier animation requirement - flying couriers must be sunk into the ground after a death crash. Valve is applying this fix where needed to couriers that have already been accepted.
You can find the updated guidelines here:
http://www.dota2.com/workshop/requirements/npcs
Replies
Cool they added wraith king to the workshop, to the conceptz we go.
Do I have to resubmit my items to do this!?
Sucks to hear about the exporter breaking tho - this is the *one* thing that they should absolutely not mess with at the moment Here's to hope for a quick fix.
Which hero is it broken on? I just compiled a piece and loads well for me. Everything seems to be in place.
Here: http://i.imgur.com/I3MhZ3M.jpg
I tried to re-import items that worked just fine yesterday and they displayed this issue as well.
Loading items exported with the exporter before last nights patch seem to function fine.
Probably a newbie question: Why do you want to use the test client?
Polar : it seems like the test client is not having the import issues that the regular client has been experiencing since yesterday. However there's no guarantee that a submission performed through Test goes through fine either (in terms of it being processed properly down the pipe)
Here is to hope that the change, once fixed, will bring material consistency between loadout view, third person view and final Valve-implemented asset. Been burned hard by this last month, it would be a shame for this to affect us in this event too ...