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low-poly stylized saurian soldier dude

polycounter lvl 10
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n8lugo polycounter lvl 10
Looking to step up my 3D game and land that real job. Ive decided to go off of other people's concept art since im not much of a concept artists, and so far its proved to be much more effective. I found a character sheet by an artist i follow on deviantart, Bryce Gunkel and thought i would give a shot at one of them.
refs.jpg

And here is my sculpt.
Dino_PO.jpg
BPR Render.

dino1.jpg

dino2.jpg

dino3.jpg

Next im going to retopologize and and bake normals and AO to low-poly model and probably hand-paint the diffuse to get the desired cartoony effect.
Any crits, advice, suggestions, comments, whatever are welcome. Thanks!!

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