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Juggernaut Ward

polycounter lvl 3
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Xajai polycounter lvl 3
Hello everyone! I recently finished a ward for juggernaut, and it was my first time going into bones an animation with dota. Not to bad i have to say. But for the life of me i cant figure out how to import the basic jugg particle effect for the ward. Is there a bone naming convention for it?

Hopefully theres a way to do it without having to mess with the code or compilers. thanks!
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