Hello again polycounters. I am working on this machine and i think i am done the low poly model, but i wanted to get some feedback before i go any further (high poly and then texture) just to make sure that my model is good to go.
This is suppose to be a futuristic saw/digging machine, intended for use on Mars. It was sent to Mars in 2103 to start digging for minerals and such things for more research and development.
It's based off an awesome mech concept from
John Park, but as you can see i added some things.
Its hard to understand what some peices are because a lot of things are going to be alpha. For example those circles you see at the front are going to be saws, on the crane part at the top is going to be alpha for the metal bars
Some feedback and crits would be very helpful and appreciated, so i can further continue this project! Thanks.
Replies
Futuristic Saw Machine [WIP] (click to view in 3D)
Is this going to be detailed to the point where someone could climb aboard in an FPS, or is it more or a RTS unit or building in terms of detail level?
I love what you got so far, keep going!