Fast way to texture multiple objects

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kimmokaunela polycounter
I have been using this workflow for a long time. I wanted to have pretty similar results like using dDo. I learned this by myself and I made a short tutorial for it to my portfolio. It´s not for AAA quality but for small props that you want to texture fast and then move to another.

Here is the link to the tutorial and sorry for my bad English

This is something that I got about in 3 minutes without any brush strokes. Only drawback is that you have to have a normal map. 7f7d.jpg

I would like to hear what tricks and tips do you use to make the workflow as fast as possible.
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