Hi Polycounters!
I rarely post here because I'm doing baby steps in the game characters world.
I see a lot of beautiful characters here and I hope to reach that quality one day!
I'm proud to show my second character, made in my freetime.
I've rendered it in marmoset 2, really a beautiful program! I still have a lot to learn, comments and crits are very very welcome! Thank you!
Replies
For her expression, you're right, it's very neutral, let me see if I can improve it!
also, what's with the aliased jaggies running down the sword?
Nuclear Angel: Thank you! ^^
almighty_gir: initially the goal was to make a very low poly mesh, a friend suggested me to focus on the visual quality instead of the polycount, so I left it very high, but surely I can improve it!
I don't know how to get rid of that jaggies on the sword, it seems connected to the lights' shadows. Maybe the geometry of the sword is poor?