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Maya 2014 Direct X 11 display issue

polycounter lvl 12
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Ricky polycounter lvl 12
Since I updated my PC with a new processor, new ram, new motherboard, and a fresh re-install of Windows 7 64bit, I get this very odd display problem in Maya's Veiwport 2.0 DirectX 11. It resembles what happens in video games when the card is getting too hot, but here this is not the case with this happening at 59 degrees. It alters and messes up more and more the more I move the camera, and the desktop behind Maya's top Windows bar with the Aero theme is all messed up too colour-wise.

Untitled-1_zps23efb217.jpg

I know what you're thinking, update or rollback GPU drivers.

GeForce 560 ti at latest drivers: 331.82 (problem first noticed)
Rolled back to 331.58 (same thing)
Rolled back to 327.23 (same thing)

Any ideas? My system by the way is unstable somewhere along the line and I'm still trying to figure out why. It blue screens with the very common generic hardware failure 0x00000124, hal.dll. Memtest86 has ben run 3 times for a total of 14 hours, no errors. CPU seems fine, no idea about the mobo really... GPU does seem fine. Playing very intensive games it seems fine still, doesn't get too hot, all seems to work. Just went to do some work and Maya did that and won;t stop doing it now.

Thanks,
- Ricky
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