I've just downloaded Mudbox 2014 to try to get it into my texturing workflow, and while trying it out I've noticed that it doesn't work with UVs outside the 0-1 space. I found
this Polycount thread with a similar issue, and there's a post from oglu about that:
the violet/blue faces are uvs outside the uv space 0-1...
mud will create an extra texture for it...
by default the textures outside 0-1 are unloaded to save vram...
if you like to load it hover over the area and use the "up arrow" shortcut...
What exactly do I need to do in order to make it load them? I tried to "hover over the area and use the "up arrow" shortcut", and it just changes the color from the default material to a kind of bluish purple.
Here's the mesh I'm trying to use and the problem I'm having:
Is there anyway to get Mudbox to mirror the texture or do I have to overlap the UVs before exporting in order to get the mirroring to work while painting?
Thanks in advance.
Replies
Try it out!
you only have to turn mirror for the brush off...
if you wish to paint two textures for each side you have to name them mudbox conform to load it... easiest way to do that is to paint something on the object... save the mudbox file...
open the images up in PS and overwrite them... reload the files in mud...
or do the correct naming by hand...
texturename_u1_v1.tif
texturename_u2_v1.tif
A-Yup
I know that Mudbox works when painting on mirrored UVs using symmetry, but it doesn't actually show the texture on both sides when I import it. If I start to paint with mirror turned on I get the color on both sides, but the base texture that I load is still only on the main UVs and not on the mirrored ones.
I tried to import it with the UVs overlapped, and I got loads of artifacts along the edges when trying to paint:
CTRL+Shift+D and disable everything then CTRL+D to subdive it (IIRC). Then paint away.
That did the trick! Thanks a lot for the help
Your mileage might vary of course.
I'm actually trying out both of them, and I gave 3D-Coat a try before going on Mudbox, I want to see the strengths and weaknesses of both. Thanks for the tip!