Hello,
I'm wondering if there is a way to import objects with multiple material ids from 3ds max into mudbox. I would like to be able to sculpt assets together if I could and I havent figured out how to do that yet.
there is no way to sculpt objects with multiple poly silands in one go...
but mudbox is able to load textures in separat uv tiles for painting...
for each uv tile you get a unique texture...
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but mudbox is able to load textures in separat uv tiles for painting...
for each uv tile you get a unique texture...