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The Imperial Gardens (UE4 enviro)

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  • IronWall
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    IronWall polycounter lvl 12
    It has come a long way and is looking great. It seems like you have a lot on your plate with this and the scifi hall. How do you do it? lol
  • AdvisableRobin
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    AdvisableRobin polycounter lvl 10
    Looking snappy! I might consider making the vertical tiles on the red roofing actual geometry. It would help really push the silhouette, right now it looks very flat and obviously a texture on the closest building, however the more distant buildings look fine and you probably wouldn't be able to tell.
  • Snefer
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    Snefer polycounter lvl 16
    AdvisableRobin, that would go against the point of them being background buildings :) They wont be as visible as the last picture, just took that to show how they look upclose :D They are already more expensive than I would normally be comfortable with ^^
  • AdvisableRobin
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    AdvisableRobin polycounter lvl 10
    Hah, my bad. I guess I should read the posts more closely. I've absolutely fallen in love with your sci-fi work that you've been doing, but this is a really cool change of pace.
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