So I just retopologized my character, and I'm trying to transfer matcap data because I kind of screwed up on polypainting, and now it's not projecting all correctly.
http://imgur.com/a/OHnSJ
You can easily see it in this image. For some reason it keeps screwing up like that and I have absolutely no idea why.
This is what my topology looks like.
http://i.imgur.com/eU3w7xc.png
Any help? please?
Replies
I haven't tried the zproject brush, I'll look into that, but other than that I'm really baffled why it's not doing it correctly. Hopefully it'll work, I'll look into it.