Being a noob I'm focusing on poly flow, staying with quads and building models in Maya. I have Zbrush as well and am very comfortable with it but I want to focus on how to build models with great edge flow.
I was just wondering if the community had places to go for reference on good edge flow? It would be nice to get some models under my belt from scratch that I could have edge flow pics up to reference and learn the patterns involved.
Thanks.
Replies
http://wiki.polycount.com/CategoryTopology?highlight=%28%5CbCategoryCharacter%5Cb%29