Hey guys, has anyone had an issue where xNormal repeatedly tells you the verts on your cage don't match your low poly? I've made cages in the past with no problems, but now, no matter what I do, I keep getting this error. I've tried exporting and re-exporting, just doing a standard cube, even using the same mesh as its own cage, and yet it still says I have mismatching verts. Also tried reinstalling xNormal to no avail.
Programs used: Maya, Zbrush, xNormal
File format has been obj. I appreciate any help!
Replies
This format came with the xNormal plugin for Maya. It should triangulate you meshes correctly during the export and therefore avoid you the mismatch problem.