Obviously 150k tris is not low poly. That aside you have some interesting things going on. I'm not in love with the robot having toes but if that's your thing, so be it. My main problem other then aesthetically is the knees. They don't convince me of being able to support all that weight and function properly. I think the hips are more believable though I don't know how they swivel.
Cheers though, seems like a lot of work. Looking forward to the finished product.
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Have you got a polycount (triangles) and a wireframe?
I used in Marmoset Toolbag for rendering
this is the wireframe and polycount 150k
Cheers though, seems like a lot of work. Looking forward to the finished product.