Hello, I've recently started learning 3d modelling. As a first project I decided to create a Dota 2 item for Abaddon.
http://steamcommunity.com/sharedfiles/filedetails/?id=204622636
A small thing I tried to do was to make the guard somewhat similar to his helmet.
I accidently skipped the sculpting process out of lack of knowledge, but in retrospect I don't think it affected the model that much since the lod0 had a 450 tris limit.
I'm still updating the model and its textures.
What do you guys think?
Also a Merry Xmas to everyone!