I don't really know how to describe it., but the texture becomes stretched and has a really weird effect on it, not sure why it has happened, I have tried re-importing my mesh and UVs and textures, I have tried importing my textures separately, I have tried restarting UDK, I know its not my textures as you can see in the attachments below, sorry this is long winded but its starting to frustrate me as I actually want to get into making a game.
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(image -> Mode -> 8 bits/Channel)