So,
I realize what this looks like... threw it together quickly so bear with me. The left sphere has had a proboolean operation applied to it. The right sphere is the same sphere just before the proboolean. I cannot for the life of me get the left sphere to adopt that smooth look again, Smoothing groups, UV's Normals, materials, Render settings. None of these things work or have any effect on the renders. I feel like I am missing some simple switch somewhere that fixes this... Any ideas?
Replies