Hi.
I recently started working with 3ds Max 2014 which pretty much changed a lot of stuff it seems.
They changed the "UVW Xform"-Modifier, too.
Until Max 2013 the UVW Xform used 0.0 -> 1.0
Now Max 2014 it changed to "cm" or "inches" or whatever.
Working with tilables it turns out to be a real pain working with the new modifier.
Is there a way to remove the units of this modifier?
Or maybe there are better alternatives to offset 100 surfaces by the count of 0.25?
This is how it works in 2013:
This is how it works in 2014:
Replies
Make a tick at "Generic Units", click "OK", done.
In the case of cm you would use 0,05cm