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"UVW Xform" changed in 3ds Max 2014 - revert?

polycounter lvl 6
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Maecaune polycounter lvl 6
Hi.
I recently started working with 3ds Max 2014 which pretty much changed a lot of stuff it seems.

They changed the "UVW Xform"-Modifier, too.

Until Max 2013 the UVW Xform used 0.0 -> 1.0
Now Max 2014 it changed to "cm" or "inches" or whatever.

Working with tilables it turns out to be a real pain working with the new modifier.

Is there a way to remove the units of this modifier?
Or maybe there are better alternatives to offset 100 surfaces by the count of 0.25?

This is how it works in 2013:

BCfdYv5ywf.jpg

This is how it works in 2014:

b9rucaNPlO.jpg

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