Hello everyone, so I am new to Polycount and texturing/modeling in general for that matter. I recently just created a couple of 2D textures and I was hoping to get some feed back- such as critiques, advice, or tips.
I used PS to paint the 2D textures, the "Mossy Brick Wall" though is a photo manipulation.
Any resources or feed back would be much appreciated- I feel I have a long way to go, but just creating these was quite enjoyable.
Mossy Brick Wall
Slimy Tiled Floor
Spaced Wood Floor Boards
Replies
@whitetan: I think looking at other photos for reference would be a great idea it's something I should of considered at the start. You're right also after painting the slime I added a plastic wrap feature over it, though It seemed to come out a little strange when both the normal and spectacular maps are applied. I often paint soft as I guess I lack the confidence or ability to use strong brushes well. I'll try this time though, while incorporating a more definite sense of lighting.
Thank you all three of you, I really appreciate you taking the time to comment.
i'd definitely check out
http://3dmotive.com/
http://ctrlpaint.com/library/ awesome ways to study and good insight
http://www.artbypapercut.com/ this awesome magazine is free!