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Ford Fiesta ST- Second Year Uni Work

polycounter lvl 6
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Lokter polycounter lvl 6
Hi there, Im a second year student at University and this is my first attempt at making a vehicle of any kind. The design brief was to model, texture and present a post year 2000 Rally Car, based off a production road model. We had 12 weeks to complete this, alongside 3 other modules. The Livery Design is a little odd due to the fact we had to pick a random company that wasn't involved in Racing in any way and design our own livery around that. We were also not allowed to create a normal map for the exterior, as this was primarily a modelling exercise in order to teach us to cut details into the car without breaking the overall shape and silhouette.

Im quite happy with how it turned out, but obviously my skills will only improve as I continue to study. If there are any major areas for improvement you can spot then please let me know, as every bit of feedback will help me improve in the long run.

Also, if anyone has any experience with UDK Car Paint Shaders or could point me towards a good one then it would be appreciated, the current one in the UDK renders is only half working and was put together by myself with my limited knowledge of the material editor and some examples of shaders to go off.

Assignment Limitations-
45,000 tri's
2* 1024 diffuse
2* 512 diffuse
No Exterior normal map
Full interior, with suspension and engine included.


Presentation Sheets-

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kDOm4u2.jpg

Beauty Renders
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Turntable Videos

[ame="http://www.youtube.com/watch?v=DCxHYRfA5qM"]UDK Fiesta ST Turntable- Car Closed - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=btBSuZ6VYRE"]UDK Fiesta ST Turntable- Car Open - YouTube[/ame]
[ame="http://www.youtube.com/watch?v=rC3Z-nXjCRo"]Marmoset Fiesta ST Turntable - YouTube[/ame]

Thank you for reading!
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