Hi everyone
This is my first post on polycount, and I apologize for my not really good english.
I'm a student in video game art in belgium, and i'll show you my last work for my character concept course. The work was done in ZBrush and rendered in the new marmoset toolbag 2.
Hope you'll like it, and thanks for your feedbacks.
An additionnal object was made to test the hard surface workflow. (ok, not really hard surface here ...)
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Are you frome Albert Jacquard ?