I need to weld together three triangles in a sort of bill-board way. This bill-board will be replicated thousands of times on all sorts of foliage.
I've tried welding the vertices one by one. I've tried welding the edges. I've tried collapsing the vertices. I've tried collapsing the edges. None of them work. They either refuse to weld, or they just make the entire mesh disappear altogether.
I don't know why it's not letting me weld these together. Please help.
Replies
How to vegetation artists typically create their billboards?
I am only trying to do this to optimize the mesh, as it will be rendered thousands of times in my level.
As soon as you place a Edit Poly on top of that , it will split the shared edge of those polys again
As simply billboard does not require that much editing anyway, it would make sense to keep working in edit mesh, is this is a smaller data structure internally, and is faster to display, manipulate and handle in general, when you are using lots of those billboards