Hi everyone,
My lighting setup seems to prevent my normal maps from having any effect on my low poly models. Here is a screenshot of the shaded viewport mode, where the normals are fine, and realistic, where I can't see them. Can anyone tell me how I could change my lighting to fix this?
![11377408394_568d4fa557_h.jpg](http://farm6.staticflickr.com/5472/11377408394_568d4fa557_h.jpg)
![11377490293_7c9d1ecacd_h.jpg](http://farm6.staticflickr.com/5512/11377490293_7c9d1ecacd_h.jpg)
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