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2 related 3DS Max questions,Merging.

Hello there

1. does 3DS max have a feature where if I push object A into object B, object A wont stab through object B?

2. Is there some sort of setting where if I push Object A into object B their geometry will be merged to make it as if object A was always apart of object B, for example if I manipulate an edge on object B it will deform object A since they are merged?

Thank you for your time.

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