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mirroring model manipulation on a single model

snake85027
polycounter lvl 19
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snake85027 polycounter lvl 19
Just have a question on the (reform) paint deform tool in 3ds max. When I am using these tools to manipulate my model, how can I mirror my actions on the axis like in zbrush...and i do not mean using a mirror modifier... i could have swore I saw something like this and now I can not find it.

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